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Infernal Doom

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Infernal Doom

Post by KM888 on Thu May 02, 2013 6:05 pm

Hey guys, it's me again with another deckbuild :p

I've always been fascinated by Infernities, and I think they are a great Deck if you use them correctly. For that reason, I'm trying to build a good Infernity Deck. And believe me when I say that this deck has won its fair share of duels already.

Here's the Deck:

Deck picture:

And here's the Decklist:

Main Deck (40)
1x Armageddon Knight
1x Dark Grepher
3x Infernity Archfiend
1x Infernity Avenger
2x Infernity Mirage
3x Infernity Necromancer
1x Plaguespreader Zombie
2x Stygian Street Patrol
1x Summoner Monk
1x Tour Guide From the Underworld

1x Allure of Darkness
1x Dark Hole
1x Foolish Burial
1x Heavy Storm
1x Infernity Launcher
1x Monster Reborn
2x Mystical Space Typhoon
1x One for One
1x Reinforcement of the Army
1x Transtarn

2x Bottomless Trap Hole
2x Dimensional Prison
3x Infernity Barrier
3x Infernity Break
1x Solemn Judgment
1x Solemn Warning
1x Starlight Road


Extra Deck (15)
1x Ally of Justice Catastor
1x Balmung, Fighter from the Underworld
1x Beastlord Volcan
1x Hundred Eyes Dragon
1x Psychonducter Behemoth
1x Stardust Dragon
1x Stygian Sergeants
1x Void Ogre Dragon

1x Diamond Dire Wolf
2x Lavalval Chain
2x Leviair the Sea Dragon
1x Number 16: Shock Master
1x Number 39: Utopia


Thats about it for the Deck. Tell me what you think of it, and if you will try running this :)

Also, any help to make this better is appreciated.
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KM888
Teacher
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Male Posts : 87
NDA Points : 1262
Join date : 2013-04-07
Age : 29
Location : Belgium

View user profile https://www.youtube.com/user/MrKM888/videos?view=0&flow=grid

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Re: Infernal Doom

Post by Guest on Thu May 02, 2013 7:50 pm

You don't need Arma or PSZ, and you can cut out a Styg for a second Grepher. You don't need to focus so much on the Special Summoning from hand with the amount of monsters you have that would rather be Normal Summoned or can just Special Summon themselves.

Allure is really only useful for this deck when you've got an Avenger and a way to get Leviair to make a big play. Otherwise it is pretty counterproductive.

I personally prefer Beetle over Avenger and Mirage.


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Re: Infernal Doom

Post by KM888 on Thu May 02, 2013 8:15 pm

lol, you haven't seen this going have you xD

Just try it, it's totally different playstyle than the usual infernities.
avenger is needed because I need to be able to clear my own board. archfiend + necro + avenger is synchro 8. I just made 2 more room. <-- important.

what I often do in this deck is summon diamond dire wolf to kill my own lavalval chain, just so I have more room on the board. This deck is really fast, and it's just because of the 1 armageddon and 2 patrols. With such a low monster count, I'm basically doomed in drawing maximum 1 or 2 monsters. so yea :p

Plague is soooo handy xD. Ow 1 card in hand, and I can't get rid of it ... PSZ eff xD + extra synchro.

OR just put an infernity archfiend on the top of your deck. Up till now I have gotten my loop of in turn 3 maximum.

Turn 1: 35% of the time I get my loop here
Turn 2: 60% of the time I get my loop here
Turn 3: 5% of the time I get it here.

That's in about 40 duels, so yea xD

About Mirage, I special him too with One for One and with Stygian :/
You should try the deck :)
avatar
KM888
Teacher
Teacher

Male Posts : 87
NDA Points : 1262
Join date : 2013-04-07
Age : 29
Location : Belgium

View user profile https://www.youtube.com/user/MrKM888/videos?view=0&flow=grid

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Re: Infernal Doom

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