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Game: Create A Card

+12
*yburrrr*
Nate River
promo
universal
stardust dragon!
BankaiGenius
Pegasus
Dita
FairyBoy17
Darksharkii
jjpunk123
Kzoki
16 posters

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Game: Create A Card Empty Game: Create A Card

Post by Kzoki Wed Mar 27, 2013 12:01 am

Rules: The person above you will say a card name.
Example: Dark Archer- Fehra
Then you will take that name and turn it into a card.
Example:
Card Name: Dark Archer - Fehra
Type: Warrior
Attribute: Dark
Level: 4
ATK: 1800
DEF: 900
Effect: Once per turn, this card can attack your opponent directly. If you do, this cards ATK is halved until your opponent's End Phase.

Then you state the next card name. I'll start.
Card Name: Swift Current
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Game: Create A Card Empty Re: Game: Create A Card

Post by jjpunk123 Wed Mar 27, 2013 12:06 am

card name: swift current
type: spell
description: destroy 2 spell/trap cards on the field

next card name killer ojama
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Game: Create A Card Empty Re: Game: Create A Card

Post by Guest Wed Mar 27, 2013 12:11 am

Because I want to, and because the card JJ made is way too OP:


Killer Ojama
LIGHT | Level 10
Beast | Fusion | Effect
5 "Ojama" monsters
~ This card cannot be Special Summoned except by Fusion Summon. While this card is face-up on the Field, your opponent cannot summon a monster from his/her Hand or Graveyard.
0 ATK | 4000 DEF

Card name: The Mysterious Magus


Last edited by Kuriboh on Wed Mar 27, 2013 6:15 pm; edited 1 time in total

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Game: Create A Card Empty Re: Game: Create A Card

Post by Darksharkii Wed Mar 27, 2013 12:13 am

card name: The mysterious magus
spell caster | effect
once per turn you can discard 1 card from your hand to destroy one card on the field

next card: battle starter
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Game: Create A Card Empty Re: Game: Create A Card

Post by Kzoki Wed Mar 27, 2013 2:21 am

Battle Starter
Trap
You can only activate this card during your opponent's Main Phase 1. All monsters on the field are changed into face-up attack position. Your opponent must attack with every monster they have on the field.

Next Card: Infernal Doom Geyser
Kzoki
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Game: Create A Card Empty Re: Game: Create A Card

Post by jjpunk123 Wed Mar 27, 2013 10:45 am

Infernal Doom Geyser
type :trap
when your opponent attacks your life points directly u can point it at his lp in stead

DOOM dragon
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Game: Create A Card Empty Re: Game: Create A Card

Post by FairyBoy17 Wed Mar 27, 2013 12:11 pm

DOOM Dragon
Synchro Monster lvl 6
Attribute: dark
type: fiend
effect: one "DOOM" tuner + non-tuner type monster, . once per turn u can add a "DOOM"counter on face up monsters your opponent controls. when a monster has 3 counters on it banish that monster.

DOOM Crow
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Game: Create A Card Empty Re: Game: Create A Card

Post by FairyBoy17 Wed Mar 27, 2013 12:13 pm

p.s. Doom dragon atk/def: 2600/2000
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Game: Create A Card Empty Re: Game: Create A Card

Post by jjpunk123 Wed Mar 27, 2013 12:15 pm

DOOM crow
Game: Create A Card Create12
all the info^

next card name is........toon simile


Last edited by jjpunk123 on Wed Mar 27, 2013 12:32 pm; edited 2 times in total
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Game: Create A Card Empty Re: Game: Create A Card

Post by FairyBoy17 Wed Mar 27, 2013 12:18 pm

no that's not doom dragon! imposter! :p
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Game: Create A Card Empty Re: Game: Create A Card

Post by jjpunk123 Wed Mar 27, 2013 12:44 pm

FairyBoy17 wrote:no that's not doom dragon! imposter! :p

what u talking bout
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Game: Create A Card Empty Re: Game: Create A Card

Post by Kzoki Wed Mar 27, 2013 12:46 pm

Toon Simile
Continuous Spell
As long as this card remains face up on the field, all monsters you control are consider Toon monsters.

Next Card: Veil of Enlightenment
Kzoki
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Game: Create A Card Empty Re: Game: Create A Card

Post by jjpunk123 Wed Mar 27, 2013 12:48 pm

Veil of Enlightenment
Continuous Spell
As long as this card remains face up on the field, all monsters you control are considered light monsters

next card the three gods unite
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Game: Create A Card Empty Re: Game: Create A Card

Post by Kzoki Wed Mar 27, 2013 1:02 pm

Three Gods Unite
Quick Play Spell
Banish 'Winged Dragon of Ra', 'Slifer the Sky Dragon' and 'Obelisk the Tormentor' from your hand, deck or graveyard. Then Special Summon 1 monster from your hand with 4000 or more ATK, ignoring summoning conditions. Your opponent takes no Battle Damage this turn and the SpecialSummoned monster is destroyed during the End Phase.

Next Card: Death of a Salesman
Kzoki
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Game: Create A Card Empty Re: Game: Create A Card

Post by jjpunk123 Wed Mar 27, 2013 1:08 pm

death of salesman
monster
atk 500 def 2000
turner

next card creator of light
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Game: Create A Card Empty Re: Game: Create A Card

Post by Dita Wed Mar 27, 2013 1:31 pm

Creator of Light
Rank: 3
Atribute: LIGHT
Type: Spellcaster/Xyz/Effect
ATK: 1500
DEF: 2100
3 Level 3 LIGHT monsters
Once per turn: You can detach 1 Xyz Material from this card to send 3 LIGHT-Type Monsters from your Deck to your Graveyard. In addition; if this card has no XYZ Materials; destroy this card.

Next Card: Ring of the Fallen Comrades
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Game: Create A Card Empty Re: Game: Create A Card

Post by Kzoki Wed Mar 27, 2013 1:43 pm

Ring of the Fallen Comrades
Equip Spell
The Equipped monster gains 100 ATK for each monster in your Graveyard that shares a Type with it.
(I think OCG is off on that but oh well.)

Next Card: Grammar Nazi
Kzoki
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Game: Create A Card Empty Re: Game: Create A Card

Post by Pegasus Wed Mar 27, 2013 1:43 pm

Ring of the Fallen Comrades
Trap Card
When a level 5 or higher Warrior type monster you control is targeted for attack by an opponents monster or would be destroyed by a spell or trap card, banish 5 Warrior type monsters with different names from your Graveyard. The monster you control is unaffected by Traps/Spells and cannot be destroyed by battle until your 5th Standby Phase after this card's activation.

Next Card: Jar of the Undead
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Game: Create A Card Empty Re: Game: Create A Card

Post by Darksharkii Wed Mar 27, 2013 3:21 pm

grammer nazi
trap
continues
once per turn you can declare a monsters name if that monster is in either players deck remove it from play, if it is not destroy this card and lose half of your life points

next card: Kuri Swarm
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Game: Create A Card Empty Re: Game: Create A Card

Post by Pegasus Wed Mar 27, 2013 3:30 pm

Kuri Swarm
Rank 3
Attribute: Wind
Type: Fairy/Xyz/Effect
ATK: 900
DEF: 1100
3 level 1 "Kuriboh" monsters
Once per turn: You can detach 1 material from this card to bansih 1 "Winged Kuriboh" monster from your Deck. When this effect is activated destroy all face-up attack position monster on the field that your opponent controls. You cannot attack directly the turn this effect is activated. Face up Fairy monsters you control gain 400 ATK for each material attached to this card.

Next Card: (lets try this again) Jar of the Undead
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Game: Create A Card Empty Re: Game: Create A Card

Post by Kzoki Wed Mar 27, 2013 4:12 pm

Jar of the Undead
Trap
Discard 1 Zombie-Type monster. Special Summon 2 Zombie-Type monsters from your deck whose combined ATK totals 2000 in face-up attack position.

Next Card: Unforgivable Frenzy
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Game: Create A Card Empty Re: Game: Create A Card

Post by BankaiGenius Wed Mar 27, 2013 4:15 pm

Unforgivable Frenzy

Continuous Trap

When a monster you control attacks, during the damage step pay 2,000 Life Points; that monster gains 2,000 ATK.

Next Card: Pikeru's Blessing

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Game: Create A Card Empty Re: Game: Create A Card

Post by Pegasus Wed Mar 27, 2013 4:30 pm

Pikeru's Blessing

Quick Spell Play

Face up LIGHT monsters you control gain 500 ATK and are uneffected by Traps until the end phase. Face up DARK monsters lose 400 ATK. You cannot Special summon level 5 or higher monsters the turn this card is activated.

Next Card: Toon Demolition Site
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Game: Create A Card Empty Re: Game: Create A Card

Post by Darksharkii Wed Mar 27, 2013 6:24 pm

Toon demolition site

trap; counter trap

tribute one face up toon world you control you destroy all cards your opponet controls. You cannot Summon a monster the turn you activate this card

Next card: Duo-Drop


Last edited by Darksharkii on Wed Mar 27, 2013 6:25 pm; edited 1 time in total
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Game: Create A Card Empty Re: Game: Create A Card

Post by Dita Wed Mar 27, 2013 6:25 pm

Toon Demolition Site
Group: Spell Card
Type: Spell
Icon: Field
Every time a "Toon" Monster is summoned, the player that summoned it, can destroy 1 card on their opponent's side of the field. In addtion; if no card's reside on the opponent's side of the field. 1 card from the player that summoned the "Toon" monster must destroy a card on their side of the field.

Next Card: Cup Cake Circus Trio
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Game: Create A Card Empty Re: Game: Create A Card

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