Decks not allowed in Test
+15
TerrorKing
KM888
Rocklegend73
MR.CrossR.
jjpunk123
Ventriloquist
Bigheadpops1
Kzoki
Mr.Alexio
Master Tesla
Skarmotastic
*yburrrr*
universal
DoomAgedenForever
*Jaden Yuki*
19 posters
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Decks not allowed in Test
EDIT: Replaced by a newer, more updated list; This was too vague and brought up too many problems. This new list can be found HERE
Neither the Tester or the one getting Tested can use:
- Rabbit(any varient)
- Exodia
- FTK / OTK
- Burn
- Stall
- Deck Out
- Any Teir 1 Deck
(Includes but is not limited to:
Atlanteans, Spellbooks, Elemental Dragons,
Lswarms, Wind-Up, Gishki, etc)
Neither the Tester or the one getting Tested can use:
- Rabbit(any varient)
- Exodia
- FTK / OTK
- Burn
- Stall
- Deck Out
- Any Teir 1 Deck
(Includes but is not limited to:
Atlanteans, Spellbooks, Elemental Dragons,
Lswarms, Wind-Up, Gishki, etc)
Re: Decks not allowed in Test
are dark worlds tier 1?
DoomAgedenForever- Posts : 2
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Re: Decks not allowed in Test
would the e dragon include my laval deck that use the fire one
universal- Red Student
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Re: Decks not allowed in Test
No because its not just focused on elemental dragons.
*yburrrr*- Admin
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Re: Decks not allowed in Test
ok just checking to make sure
universal- Red Student
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Re: Decks not allowed in Test
Why exactly can't we do OTK decks?
Skarmotastic- Red Student
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Re: Decks not allowed in Test
Because OTK decks make it unfair and very difficult to grade. You can't determine how well a deck is built if we only have a couple turns to look at it.
Guest- Guest
Re: Decks not allowed in Test
It doesn't test true skill.
*yburrrr*- Admin
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Re: Decks not allowed in Test
Once again Kuri>_>
*yburrrr*- Admin
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Re: Decks not allowed in Test
Ok... but if the deck focuses on say, swarming the field for an OTK, to the point to where you'll go through 10-15 cards in only a few turns, doesn't that show the majority of the deck? Because I'm running Batterymen, and I go through the deck pretty fast. I have 24 cards that all focus on getting AA to the field.
Skarmotastic- Red Student
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Re: Decks not allowed in Test
Basically. some OTK decks are gimmicky, but mine OTKs by using an archetype designed to OTK.
Skarmotastic- Red Student
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Re: Decks not allowed in Test
Then that OTK deck isn't allowed to be used. Decks like X-Saber that can conditionally get OTKs (not built to do so) are a good example for debate.
Master Tesla- Posts : 3
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Re: Decks not allowed in Test
OTK potential and OTK decks are different. theres no use fighting for OTK kuriboh already said perfectly well the problems with them.
Mr.Alexio- Yellow Student
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Re: Decks not allowed in Test
If deck is built to be OTK'd it cannot be used. If an OTK happens it happens though. That's one reason it is a match duel. They can then see if the deck is built for OTK or if it was a freak accident.
Re: Decks not allowed in Test
perhaps someone should make a list on what deck are good to use and which or not but its better to make ur own original deck than an arch type
Bigheadpops1- Red Student
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Re: Decks not allowed in Test
i always do that or usually do
universal- Red Student
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Re: Decks not allowed in Test
- Rant warning:
- The reason OTKs are not allowed is simple. Stop trying to justify them. If you need a dang OTK, then no wonder your not a blue. Really? You can't win a duel without swarming the field with a deck that runs on auto pilot and hitting your opponent for more than 8000? Yea, ok your a GREAT duelist, you you TOTALLY deserve a good spot. That's like.... that's like a baby. Literally an infant landing some sort of futuristic plane that flys on auto pilot, and then someone recommending said infant to fly plains in the future... Sorry if I sound rude, I digress.
You cannot OTK, because it does not show your SKILL level. So what if we get to "see your deck" That's not what you are graded on entirely. Yes it's one aspect of the grade, but only one aspect. I want to see if you know your spell speeds, how well you use your hand, how well you choose your XYZs and Synchros. These are what determines your skill. Not how fast you can kill me.
Again, I am sorry, just this topic seems childish and it's making me rather mad.
Last edited by Ventriloquist on Sun Apr 07, 2013 11:20 pm; edited 1 time in total
Ventriloquist- Tester
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Re: Decks not allowed in Test
To put this entire argument to rest, I'll explain both sides. To start, let's look at what an OTK Deck is.
I may have missed a couple topics, but I think you all get the idea.
I'm basically saying that integrated OTK decks (like the FaultrollxRabbit OTK) are ok for the banlist, while full OTK decks are not, but are still a vital component of a person's ability.
- Everything can be found here:
OTK Decks are decks built to specific specs in order to achieve a set goal (In this case, winning the game in 1 turn). Decks like this must be built correctly, used perfectly, and be consistent enough to pull off the OTK. This (most of the time) shows that not only the deck works well, but the player knows what they are doing. It isn't a matter of knowing what is in the deck, it is a matter of knowing that what is in the deck makes a difference.
Decks with the ability to OTK only have it as a perk. Decks that can swarm like Dark World or Blackwing need consistency rather than setup to really get work done. Other decks like Lightsworn, that are a bit slower, need to focus more on the setup than the consistency. And there are also those decks that need an even mix of these, such as X-Saber.
The deal about consistency is that the more there is the better the chance of an OTK happening. You have to be able to draw what you need to make it happen. Depending on the deck, OTKs don't happen most of the time because a deck doesn't draw what it needs. Below is an OTK that requires a specific deck setup to pull off consistently.
> Summon Koa'ki Meiru Doom
> Use Gallis the Star Beast's effect in your Hand
> Burn opponent and Special Summon Gallis
> Use Genex Ally Birdman's effect in hand to bring Gallis back
> Doom stops Birdman from being Special Summoned because it resolves on the Field
> Rinse and repeat
This is an endless burn loop designed to end a game. However, there is always a tragic downside to strategies like this.
Backrow.
You have to rely on luck or chance to draw a card you need to ensure your plan goes off without a hitch. The way the format plays, a single Solemn Warning or Torrential Tribute could ruin everything. That is why cards like Heavy Storm and Mystical Space Typhoon are put into the deck. If it were a real OTK (or even FTK) deck, then you wouldn't have to worry about making room in your deck for those cards because you can just keep trying again and again. OTKs like the Gallis FTK (FTKs count as OTKs) rely on large amounts of monsters and don't like the other cards clogging it.
These decks require very large amounts of strategy to successfully pull off, but are usually frowned upon. People say that these decks are cheap and take no skill to use are most of the time wrong. Their standard Fire Fist or Dragon decks have cards that were literally built to work together. So next time you go bashing a deck for being 'cheap' or 'auto-play', try thinking about this.
A deck with the ability to OTK, however, is completely different. Where straight-up OTK decks will most likely not have anything to fall back on, these decks do. Like I said before, OTKs that happen are only luck-based (without proper setup) and don't always happen. They will most of the time only be decks with OTKs incorporated into them, such as an XX-Saber Faultroll and Rescue Rabbit OTK:
> Normal Summon Rabbit then Special Summon 2 X-Saber Anu Piranha from your Deck
> SS Faultroll from Hand
>Xyz summon Excalibur
> Detach to get 4000 ATK
> SS Anu from grave with Faultroll
This will hit for 8200 damage which would end a game under normal circumstances. However, this rarely happens, so a deck has to rely on everything else in the deck to survive. These decks tend to focus more on ability than content, taking more focus to use correctly.
I may have missed a couple topics, but I think you all get the idea.
I'm basically saying that integrated OTK decks (like the FaultrollxRabbit OTK) are ok for the banlist, while full OTK decks are not, but are still a vital component of a person's ability.
Guest- Guest
Re: Decks not allowed in Test
Meh, fair enough, Personally, I don't really like any auto pilot decks. Including most metas. As for using the OTK decks to prove you know what your doing, true, but only for an OTK. My argument is that it is indeed cheap because as long as you can pull off you literal "One Turn" move you win the game. Where as I believe it is much much more sportsman like to battle it out turn by turn. Massive damage is one thing, but entire damage is another. I do understand what you mean though, yes a person DOES have to be careful to pull off their OTK. However I simply think it is better to play by standard means, if you want to call it that, and out think your opponent that way. And that my friends, is about all I really have to say in the matter. Sorry if i seemed a bit...dramatic earlier haha!
Ventriloquist- Tester
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Re: Decks not allowed in Test
The whole "Good game, let's both be equals" thing flew out the window with the new format. Now it's all about getting big bosses and ending the duel as quickly as possible.
Guest- Guest
Re: Decks not allowed in Test
..Your terrible XD. But I still love you.
Ventriloquist- Tester
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Re: Decks not allowed in Test
man i have a deck that swarms the field but its not a otk but it runs 1 rescue rabbit is this allowed in a test?
jjpunk123- Red Student
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Re: Decks not allowed in Test
Back when I started playing, there was no OTK. There was only BEWD... and death. The Batteryman deck can OTK, and I do try to do it, but that not the deck's sole purpose. It does tend to swarm, but the OTK doesn't happen unless the opponent got caught off-guard or if I use Short Circuit.
EDIT: And I already used in in my entry test against yburrrr. But since everybody gets so butthurt about OTKs that are relatively easy to stop, I'll just use GarunixLoop.
EDIT: And I already used in in my entry test against yburrrr. But since everybody gets so butthurt about OTKs that are relatively easy to stop, I'll just use GarunixLoop.
Skarmotastic- Red Student
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