Game: Create A Card
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*yburrrr*
Nate River
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universal
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Game: Create A Card
First topic message reminder :
Rules: The person above you will say a card name.
Example: Dark Archer- Fehra
Then you will take that name and turn it into a card.
Example:
Card Name: Dark Archer - Fehra
Type: Warrior
Attribute: Dark
Level: 4
ATK: 1800
DEF: 900
Effect: Once per turn, this card can attack your opponent directly. If you do, this cards ATK is halved until your opponent's End Phase.
Then you state the next card name. I'll start.
Card Name: Swift Current
Rules: The person above you will say a card name.
Example: Dark Archer- Fehra
Then you will take that name and turn it into a card.
Example:
Card Name: Dark Archer - Fehra
Type: Warrior
Attribute: Dark
Level: 4
ATK: 1800
DEF: 900
Effect: Once per turn, this card can attack your opponent directly. If you do, this cards ATK is halved until your opponent's End Phase.
Then you state the next card name. I'll start.
Card Name: Swift Current
Re: Game: Create A Card
Hadouken
Group: Spell Card
Type: Spell
Icon: Quickplay
Send 1 card off the top of your opponent's Deck to their Graveyard, then inflict your opponent 1000 points of damage to their Life Points. In addition, if the card sent by this effect was a Spell or Trap Card, inflict an additional 500 points of damage to your opponent's Life Points, if it was a Monster Card, banish the bottom card of their Deck.
Next Card: Kitten Power
Group: Spell Card
Type: Spell
Icon: Quickplay
Send 1 card off the top of your opponent's Deck to their Graveyard, then inflict your opponent 1000 points of damage to their Life Points. In addition, if the card sent by this effect was a Spell or Trap Card, inflict an additional 500 points of damage to your opponent's Life Points, if it was a Monster Card, banish the bottom card of their Deck.
Next Card: Kitten Power
Dita- Red Student
- Posts : 145
NDA Points : 600
Join date : 2013-03-23
Re: Game: Create A Card
kitten power
trap card
trap
when your oppenent declares an attack, target a face up beast monster you
and banish that target till the end phase then end the battle phase.
during the end phase your oppenent monster permantly loses atk equals to that target beast monster you banished.
next card: Shadow illusions
trap card
trap
when your oppenent declares an attack, target a face up beast monster you
and banish that target till the end phase then end the battle phase.
during the end phase your oppenent monster permantly loses atk equals to that target beast monster you banished.
next card: Shadow illusions
promo- Tester
- Posts : 117
NDA Points : 1202
Join date : 2013-04-01
Re: Game: Create A Card
Shadow illusion
Counter Trap card
When your opponent summon's a dark monster from his extra deck, negate that monster's summon by revealing a dark monster from your hand
Next card: Atlantis
Counter Trap card
When your opponent summon's a dark monster from his extra deck, negate that monster's summon by revealing a dark monster from your hand
Next card: Atlantis
Nate River- Posts : 25
NDA Points : 400
Join date : 2013-04-02
Re: Game: Create A Card
Atlantis
Spell
Field Spell
While this card is face-up on the field, it will be treated as UMI.Once per turn, You can shuffle two water type monsters from your graveyard into your deck, or likewise, add one removed from play monster back into your graveyard.
Next Card: Lunar, Enchantress of The Moon
Spell
Field Spell
While this card is face-up on the field, it will be treated as UMI.Once per turn, You can shuffle two water type monsters from your graveyard into your deck, or likewise, add one removed from play monster back into your graveyard.
Next Card: Lunar, Enchantress of The Moon
Guest- Guest
Re: Game: Create A Card
Card Name:Lunar, Enchantress of the Moon
Type: Spellcaster
Attribute: Light
Rank:3
Effect: 2 or more level 3 Spellcaster-Type monsters
Once per turn, you can remove and XYZ material from this, or any other spellcaster XYZ monster, to destroy 1 card on the field.
After this effect resolves, if this card still has XYZ materials and the card destroyed was a monster, inflict damage to both players equal to that monsters defence.
Next card: Tournament of Dark Revenge
Type: Spellcaster
Attribute: Light
Rank:3
Effect: 2 or more level 3 Spellcaster-Type monsters
Once per turn, you can remove and XYZ material from this, or any other spellcaster XYZ monster, to destroy 1 card on the field.
After this effect resolves, if this card still has XYZ materials and the card destroyed was a monster, inflict damage to both players equal to that monsters defence.
Next card: Tournament of Dark Revenge
Re: Game: Create A Card
Card Name: Tournament of Dark Revenge
Type: Spell/Field Spell
Effect: Once per turn, during either players' turn, if a monster on your side of the field was destroyed, you can special summon that monster from your graveyard, however it's ATK and DEF will be halved; At the end of your next turn, destroy that monster.
Next Card: Land Ahoy!
Type: Spell/Field Spell
Effect: Once per turn, during either players' turn, if a monster on your side of the field was destroyed, you can special summon that monster from your graveyard, however it's ATK and DEF will be halved; At the end of your next turn, destroy that monster.
Next Card: Land Ahoy!
Guest- Guest
Re: Game: Create A Card
land ahoy!
quickplay spell
activate when your opponent special summon a water monster.add 1 field spell from your deck or your graveyard to your hand.
next card: force play
quickplay spell
activate when your opponent special summon a water monster.add 1 field spell from your deck or your graveyard to your hand.
next card: force play
universal- Red Student
- Posts : 123
NDA Points : 1160
Join date : 2013-03-23
Re: Game: Create A Card
Force Play
Counter
When a XYZ monster's effect is used, you can use this card as an xyz material and choose a correct target, if applicable. Also, if an xyz monster on your side of the field would be destroyed, you can send this set card on the field to the graveyard to negate the attack and end the battle phase; this effect can not be chained from or be negated.
next card: Improbable Odds
Counter
When a XYZ monster's effect is used, you can use this card as an xyz material and choose a correct target, if applicable. Also, if an xyz monster on your side of the field would be destroyed, you can send this set card on the field to the graveyard to negate the attack and end the battle phase; this effect can not be chained from or be negated.
next card: Improbable Odds
Guest- Guest
Re: Game: Create A Card
inprobable odds
trap
activate while your opponent control five monsters and you control 1.your monster can attack all of your opponent monsters this turn and does piercing
trap
activate while your opponent control five monsters and you control 1.your monster can attack all of your opponent monsters this turn and does piercing
universal- Red Student
- Posts : 123
NDA Points : 1160
Join date : 2013-03-23
Re: Game: Create A Card
emmm you forgot to put next card XD
promo- Tester
- Posts : 117
NDA Points : 1202
Join date : 2013-04-01
Re: Game: Create A Card
opps sorry thought i did
next card:junk king
next card:junk king
universal- Red Student
- Posts : 123
NDA Points : 1160
Join date : 2013-03-23
Re: Game: Create A Card
Junk King
Synchro 12
Effect
"Junk Synchron" + 2 non-tuner machine or warrior types
This card gains attack equal to all tuners in your graveyard. If this card would be destroyed, banish one tuner from your graveyard instead. At the end of the turn this effect was used; send the monster removed from play by this effect back into the graveyard and increase this monster's ATK/DEF by 500
Next Card: Take it to the next level!
Synchro 12
Effect
"Junk Synchron" + 2 non-tuner machine or warrior types
This card gains attack equal to all tuners in your graveyard. If this card would be destroyed, banish one tuner from your graveyard instead. At the end of the turn this effect was used; send the monster removed from play by this effect back into the graveyard and increase this monster's ATK/DEF by 500
Next Card: Take it to the next level!
Guest- Guest
Re: Game: Create A Card
uhm you need the base stat and the type it is
universal- Red Student
- Posts : 123
NDA Points : 1160
Join date : 2013-03-23
Re: Game: Create A Card
I'll pretend he did it right.....
Card Name: Take it to the next level!
Spell
Quick-play
Effect: Target 1 face-up XYZ monster you control. Special Summon 1 XYZ monster of the same rank that requires 1 additional monster for it`s XYZ Summon, using the target as its`materials.
Next Card: Destruction of Ones Self
Card Name: Take it to the next level!
Spell
Quick-play
Effect: Target 1 face-up XYZ monster you control. Special Summon 1 XYZ monster of the same rank that requires 1 additional monster for it`s XYZ Summon, using the target as its`materials.
Next Card: Destruction of Ones Self
Re: Game: Create A Card
Destruction of Ones Self
Group: Spell Card
Type: Spell
Icon: Equip
The monster this card is equipped to gains 8000 points to their attack, and piercing ability. If their are other equip cards equipped to the monster equiped with this card, destroy this card and inflict 1000 points of damage to your Life Points. In addition; you must win the turn you activate this card, or you will lose the duel.
Next Card: Night Shade Dueling Academy
Dita- Red Student
- Posts : 145
NDA Points : 600
Join date : 2013-03-23
Re: Game: Create A Card
NightShade Dueling Academy
Type: Field Spell
Effect: The controller of this card can not be directly attacked with a monster who's attack is 1900 or more. Also, the controller of this card gains 100 life points per turn.
Next Card: Living in Misery
Type: Field Spell
Effect: The controller of this card can not be directly attacked with a monster who's attack is 1900 or more. Also, the controller of this card gains 100 life points per turn.
Next Card: Living in Misery
Guest- Guest
Re: Game: Create A Card
Type:trap
eff: special summon one zombie type monster from your grave and destroy it at the end of your turn
eff: special summon one zombie type monster from your grave and destroy it at the end of your turn
*yburrrr*- Admin
- Posts : 94
NDA Points : 2307
Join date : 2013-03-23
Age : 27
Location : Bonham, Texas
Re: Game: Create A Card
Electronic voltage
*yburrrr*- Admin
- Posts : 94
NDA Points : 2307
Join date : 2013-03-23
Age : 27
Location : Bonham, Texas
Re: Game: Create A Card
Electronic Voltage
Spell/Continuous
When a Thunder-Type monster is destroyed, inflict 500 damage to your opponent. Then, once per turn, add 1 "Voltage" Spell card to your hand.
Next Card: Supreme Voltage Box
Spell/Continuous
When a Thunder-Type monster is destroyed, inflict 500 damage to your opponent. Then, once per turn, add 1 "Voltage" Spell card to your hand.
Next Card: Supreme Voltage Box
Re: Game: Create A Card
Supreme Voltage Box
Quick-play
When this card is activated, add two "Voltage" cards to your hand, and discard one. Also, if this card would be negated, instead add 1 "Voltage" card to your hand.
Next Card: Hellish Fiend
Quick-play
When this card is activated, add two "Voltage" cards to your hand, and discard one. Also, if this card would be negated, instead add 1 "Voltage" card to your hand.
Next Card: Hellish Fiend
Guest- Guest
Re: Game: Create A Card
hellish fiend
monster
fiend
eff: this card cannot be destroyed by battle
atk:1000/200
next card: zombie bomber
monster
fiend
eff: this card cannot be destroyed by battle
atk:1000/200
next card: zombie bomber
promo- Tester
- Posts : 117
NDA Points : 1202
Join date : 2013-04-01
Re: Game: Create A Card
zombie bomber
level 4
1000 atk 800 def
earth zombie
eff: battle damage deklt to the owner of this card is delt to both players
next card gray hole
level 4
1000 atk 800 def
earth zombie
eff: battle damage deklt to the owner of this card is delt to both players
next card gray hole
universal- Red Student
- Posts : 123
NDA Points : 1160
Join date : 2013-03-23
Re: Game: Create A Card
Gray hole
counter trap
If Dark hole is activated, instead of sending all monsters to the grave, banish them.
Next card: Reign of A Peaceful King
counter trap
If Dark hole is activated, instead of sending all monsters to the grave, banish them.
Next card: Reign of A Peaceful King
Guest- Guest
Re: Game: Create A Card
reign of a peaceful king
trap
activate when your opponent summon an xyz monster. that monster effect is negated while it is on the field.
next card:monster pie
trap
activate when your opponent summon an xyz monster. that monster effect is negated while it is on the field.
next card:monster pie
universal- Red Student
- Posts : 123
NDA Points : 1160
Join date : 2013-03-23
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